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3、3 区域填充
- 本为图形学中区域填充算法-graphics for the regional filling algorithm
区域填充
- 图形学区域填充算法-graphics regional filling algorithm
sdk实现区域填充
- 图示学的期末作业,用vc实现区域填充算法执行后在终端上画一个多边形,自动填充-end of the operation, using vc regional filling algorithm implementation of the terminal after drawing a polygon, autofill
区域填充算法处理直线自相交的情况
- 计算机图形学区域填充算法可以处理直线自相交的情况。-computer graphics area filling algorithm can handle line from the intersection.
三.非自交多边形扫描转换及区域填充扫描线算法
- 二维非自交多边型的扫描转换算法及区域填充算法-two-dimensional self multilateral type of scan conversion algorithm and regional filling algorithm
扫描线算法的图案填充
- 扫描线算法的图案填充-scan line algorithm pattern filling
3、3 区域填充
- 本为图形学中区域填充算法-graphics for the regional filling algorithm
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- 一个图形学的小房子,主要应用DDA算法,和内点区域填充,DDA算法,还有延迟-a small house, the main application of DDA algorithm, and points within the region to fill the DDA algorithm, the delay
区域填充
- 图形学区域填充算法-graphics regional filling algorithm
322500
- 实现了: DAA画线法画直线 ,中点画线法画圆(输入x坐标,y坐标,圆心) 二维区域填充(种子填充颜色算法) 直线裁减 贝塞尔曲线-realized : DAA painting straight line method, the dotted line method Circle (input coordinates x, y coordinates of the center) two-dimensional area fillin
500927318
- 1. 实现了 DAA画线法画直线 (必做) (1) 中点画线法画圆(输入x坐标,y坐标,圆心) (必做) (2) 二维区域填充(四向种子填充颜色算法) (选作) (3) 直线裁减(任选一种) (必做) (4) 贝塞尔曲线(输入四个控制点,或者直接用鼠标点,要求坐标会随右键显示)(必做)-1. To achieve the DAA painting painting straight line method (regimen) (a) M
填充任意封闭区域
- 一个关于区域填充的代码-filled with a regional code
polygone
- 此程序用来画多边形,并用进行区域填充(内点为4连通区域的递归填充算法)-the procedure used to draw polygons, and filled with regional (within four points of connectivity in the region filled recursive algorithm)
sdk实现区域填充
- 图示学的期末作业,用vc实现区域填充算法执行后在终端上画一个多边形,自动填充-end of the operation, using vc regional filling algorithm implementation of the terminal after drawing a polygon, autofill
扫描线填色
- 计算机图形学的区域填充程序,是用VC++的MFC编写的-computer graphics regional filling process, with VC++ MFC prepared
直线剪裁
- 计算机图形学的区域填充程序,是用VC++的MFC编写的-computer graphics regional filling process, with VC++ MFC prepared
Fillin
- 区域填充法填充多边形。鼠标交互输入多边形边界。无解压密码-filled polygon. Mouse interactive input polygon boundary. Without extracting passwords
区域填充算法处理直线自相交的情况
- 计算机图形学区域填充算法可以处理直线自相交的情况。-computer graphics area filling algorithm can handle line from the intersection.
三.非自交多边形扫描转换及区域填充扫描线算法
- 二维非自交多边型的扫描转换算法及区域填充算法-two-dimensional self multilateral type of scan conversion algorithm and regional filling algorithm
Sampleseedfill
- 这是计算机图形学进行多边形区域填充的算法实现-This is the computer graphics for the Polygon Fill Algorithm