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opengl八叉树算法
- 实现八叉树数据结构和空间三维查询。
Engine_v0.2.tar
- 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 do
octree
- opengl八叉树场景组织。 场景组织的有效方法,简单易行,可以快速的排除无须显示的对象-opengl Octree scene organizations. Scenes of effective method is simple, rapid exclusion can not show the object
Octree_OGL
- OpenGL的高级编程,八叉树场景组织。适合熟悉OPENGL编程的人-OpenGL programming, octree scene organizations. Familiar with the OpenGL programming for the people
Octree
- 一个复杂数据结构的学习,本例子是在VC环境下用OPENGL编写的一个八叉树结构的程序-a complex data structure of the study, This example is the VC environment with OpenGL prepared by an octree structure of the procedures
2007082914455420932
- 我的八叉树算法,包括节点数据结构,查找算法-My octree algorithm, including the node data structure, search algorithm
37
- 对3D数据运用gpu实现八叉树,完成分割并进行渲染。-The use of 3D data on the GPU octree to achieve complete segmentation and rendering.
mpu_oct_03
- 基于八叉树分解的三维重建,原始数据需要有法向量。经典代码,推荐!-Octree decomposition based on three-dimensional reconstruction, the raw data need to have law vector. Classical code, recommended!
octree
- 一个用于处理位图颜色量化的八叉树算法用VC++进行编写,作为图象处理的预处理程序-One for the treatment of bitmap color quantization algorithm using octree VC++ Be prepared, as pre-processing image-processing procedures
orctree
- 英文文献,语句不是很难。介绍的是八叉树在数控仿真领域里的应用-English literature, language is not difficult. Introduce the octree in the field of CNC Simulation Application
octree_code
- 关于建立八叉树的源代码程序,代码包中包含完整的开发代码。-On the establishment of octree program source code, code package includes the complete development code.
eightTree
- 用c++实现的一个八叉树,支持创建,查找节点等操作-With c++ Achieve an octree to support the creation, operation, etc. Find a node
vc_octree
- 实现八叉树iui 87687-Octree realize iui 87687
OctreeVC6
- vc++6.0实现的八叉树空间索引源代码。GIS专业的可以参考-vc++ 6.0 Octree realize spatial index source code. GIS professionals can refer to
eight
- 八叉树的实现 功能: 1、创建八叉树。 此八叉树为满树,即所有节点/叶子全部创建。 用户可以自定义此八叉树的深度和所处的三维场景中的位置。 注a:由于创建树时为满树创建,故层数太大时创建时间可能会比较久,请耐心等待。 注b:创建顺序为(1)上层左前节点-(2)上层右前节点-(3)上层右前节点-(4)上层右后节点 -(5)下层左前节点-(6)下层右前节点-(7)下层右前节点-(8)下层右后节点-(1)-
hxa-octree21cpp
- 八叉树的构造及相关查询算法代码,里面有使用的详细说明-Octree structure and query algorithm code, there are the use of a detailed descr iption of
Octtree_0_1_2b
- XNA中的松散八叉树(Loose octree)实现-XNA in loose octree (Loose octree) to achieve
octtree3
- 空间八叉树,用opengl实现,测试样例为一个空间八面体,用不同的角度及片元显示-Octree space, using opengl to achieve, test sample for a space octahedron, with different angles and the film element shows
Octree
- 本代码详细描述了八叉树的构建过程,有注释,可以直接运行看效果,还有几个demo可以看。代码易读。-This code is described in detail octree construction process, there are notes, you can directly see the effect of running, there are a few demo can be seen. Code readabili
IsoOctree
- 等值八叉树的实现算法,用于在三维重建中提取等值面。-Equivalent Octree algorithm for extracting three-dimensional reconstruction in the isosurface.