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MESH45.OCX 三维图形控件
- MESH45.OCX 三维图形控件 三维科学图形包括三维网线图形;三维线状图形;三维坐标设置;填充网状图形;填充颜色的层数;颜色分层的数值条;向顶部和底部投影;边框设置;背景颜色设置;实体图形;等高线图形。给定zij=f(xi,yj)离散数据点,三维图形控件可以绘制出各种精美的图形。三维 图形控件包含的文件有:mesh45.ocx,olch3d32.dll,meshxyz.dll。
立方体旋转动画
- 本程序提供了三维坐标转换为二维坐标的算法,实现在屏幕上画三维图,并提供立方体绕任意轴旋转动画的算法。-procedures for the three-dimensional coordinates of the conversion of two-dimensional coordinates of the algorithm to achieve on the screen painting three-dimensional ma
知三点求圆心半径
- 输入三点的三维坐标,求立体空间的圆心所在,使用了对话框架构,里面的算法函数可以提出来单独使用-importation of 3D coordinates for a three-dimensional space where the center of a circle, use the dialog box structure, function inside the algorithm can be made to use sepa
二维图像三维显示
- 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和Draw
GraphShow
- 实现三维坐标显示及相关运动的程序。三维图形可以以网格和线条显示,不同z坐标值用不同颜色显示,类似MatLab的显示。图形可以选择和移动。-3D coordinates indicating the movement and related procedures. 3D graphics can grids and lines, different z coordinates with different colors, similar
Points2Dto3D
- Points2Dto3D。将二维点的坐标软换成三维坐标,即增加了高程点Z坐标。-Points2Dto3D. Softly change into the three dimensional coordinates the two-dimensional spot coordinates, namely increased the elevation to select the Z coordinates.
OpenGL实现三维绘图
- OpenGL实现三维绘图 在VC中实现三维交汇图系统演示,主窗口是可以旋转的三维立体坐标系,还可以观察到在x,y,z方向上的投影。-OpenGL 3D graphics in the VC 3D map convergence demonstration, the main window is rotating three-dimensional coordinate system, also can be observed in th
Surface.2000.6.5
- 用OpenGL实现鼠标控制三维坐标及其上曲面的空间旋转,可以作为编程人员的参考 -use OpenGL 3D coordinates of the mouse and the control surfaces on the space rotation, as a reference Programming
3dzuobiao
- 三维坐标显示的例子,我花了不少时间和精力 在上面-3D coordinates indicating example, I spent a lot of time and energy on top
3DGLViewer
- 读取*.asc文件的点云数据,包括三维坐标和点云颜色,并显示-read the document*. asc point cloud data, including 3-D coordinates and point cloud color, and display
c++_opengl_selection
- 本文提出并实现一种用于三维坐标拣选的RIP(Ray-Intersection-Penetration)方法。介绍了如何在已经渲染至窗口的三维场景中,使用鼠标或者相关设备拣选特定三维对象的方法。此方法对于正交投影或透视投影均有效,相对于OpenGL自带的选择与反馈机制,本方法无论是拣选精度还是算法实现效率均高出许多,是一种比较通用的解决方案。-this paper, and for the realization of a three-d
protract_three-dimensional_coordinate
- 此程序为绘制三维坐标程序.仅供大家参考.本人为处学者,还请大家多多批评指教.谢谢大家.-procedure for rendering 3D coordinates procedures. Only for your reference. I for the Department scholars, Members can also invited comments and suggestions. Thank you.
xzdlt
- 立体旋转的圈,用数组将坐标点保存;根据三维坐标变换;将立体的坐标变换成不成角度的坐标值;再根据正等轴侧(其它轴测图)、或透视坐标变换将坐标值变换到屏幕上用直线将图形绘制出来。-three-dimensional rotating the ring, and the array will coordinate point preservation; Under the three-dimensional coordinate transf
Coor1
- OpenGl 如何从屏幕坐标转换到gl三维坐标 glUnProject-OpenGL how gl screen coordinate conversion to three-dimensional coordinates glUnProject
GLTest1_rotate
- 实现opengl三维坐标的绘制和任意旋转-Opengl realize three-dimensional coordinates of the mapping and arbitrary rotation
M3DV
- 一个三维坐标变换的研究代码,实现了三维坐标变换,投影,三角剖分等功能。-A three-dimensional coordinate transformation study code, the realization of three-dimensional coordinate transformation, projection, triangulation and other functions.
OpenGLMult
- 在VC++的环境下构造出多文档的openGl编程环境,实现简单的三维坐标绘制-In VC environment is constructed of multi-document opengl programming environment, the realization of a simple drawing of three-dimensional coordinates
OpenGL4
- 使用OpenGL实现三维坐标的鼠标拣选.doc-Use OpenGL realize the selection of three-dimensional coordinates of the mouse. Doc
RoundRect
- 画图,三维球体的绘画,三维坐标使用VC++实现-Drawing, three-dimensional sphere of painting, the use of three-dimensional coordinates VC++ Achieve
三维求欧式距离
- 求三维坐标的欧式距离 在三维的坐标下 求出测量值和真实值的误差,误差就是使用欧式距离来代替(Finding the Euclidean distance of three-dimensional coordinates The error of the measured value and the true value is obtained in the three-dimensional coordinates, and the