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A15_三维场景编辑器
- 呵呵 呵呵和 三维场景编辑起 希望大家一起参考啊-huh huh 3D editing and hope we play together reference ah
三维场景交互
- 31_第三十一章 三维场景交互
三维重建摄像机标定
- 这个程序是立体匹配的可执行程序 中间用到opengl来显示场景的三维信息
3ds文件的场景绘制系统
- 这是一个3ds文件的三维场景绘制的完整系统。主要功能有:3ds文件的读取、添加纹理、文档串行化、拷屏和视频捕捉。对于做虚拟现实和场景模拟的有一定参考意义。-3ds This is a document of 3D Scene Rendering the complete system. The main functions are : 3ds document read, add texture, document serial, em
三维游戏高级图形编程中的纹理特效制作实例源代码
- 三维游戏高级图形编程中的纹理特效制作实例源代码,如高级纹理映射、Billboard、阴影、粒子系统、L系统以及三维游戏自然场景的特效生成算法(树、云、雾、烟、爆炸等等)-3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, parti
A15_三维场景编辑器
- 呵呵 呵呵和 三维场景编辑起 希望大家一起参考啊-huh huh 3D editing and hope we play together reference ah
Map_OpenGL
- 读取dem文件来生成二维和三维场景,可实现放大、缩小、漫游等功能-read dem document to generate 2D and 3D scenes can achieve amplification, narrow, roaming capabilities
GL2DViewing_frame
- 一个基于OpenGl的三维场景漫游程序,可键盘交互的在场景中走动,包含基本的坐标变换.旋转,缩放等-a 3D scene roaming procedures, keyboard interactive walking in the scene, including the coordinates of the basic transformation. Rotation, scaling, etc.
GxbOpengl5
- 本程序实现了利用OpenGL来绘制三维场景,场景可以进行远、近距离的查看,可以切换目标形状等。-realized by the use of OpenGL to draw 3D scene, the scene can be far, close to the Show, can switch targets shape.
3DCruise
- 该程序采用OpenGL实现在三维场景下的漫游,通过右键可以切换不同的场景-the adoption of the OpenGL 3D scene of roaming through the right can switch different scenes
3D_Model_ViewerVisual_Basic
- ArcEngine二次开发例子!三维场景显示!-ArcEngine secondary development example! 3D Scene!
TankSG
- 一个简单的三维场景,可以移动,转换视角,-a simple 3D scene and can move, change perspective,
GameDesign_20050819
- VS.net2003制作三维场景框架,简单的实例-VS.net2003 fr a mework for the production of 3-D scenes, a simple example
Scene
- 利用OpenGL来进行的三维场景的绘制。 -use OpenGL for the 3D scene rendering.
bcbopengl
- BCB写的三维场景渲染程序.改自<opengl编程宝典>中的原码.-BCB to write three-dimensional scene rendering procedures. <opengl编程宝典> Changed since the original code.
3dedit
- 三维场景编辑器 三维场景编辑器-Three-dimensional three-dimensional scenes Editor Scenario Editor
snowman
- opengl做的三维场景漫游,实现了左右,上下,的偏移-opengl do three-dimensional scene roaming, achieved about up and down, offset
OpenGL_Code
- Opengl高级编程与可视化系统开发(系统开发篇)的源码,包括三维场景编辑器,三维地形模拟,粒子系统等多个软件的源代码.-Opengl visualization of high-level programming and system development (system development chapter) of the source, including three-dimensional scene editor, thr
openglscene
- 用opengl实现三维场景,可以向其中加入不同的模型,构建你自己的游戏世界-Use opengl realize three-dimensional scenes can be added to the different models, build your own gaming world
shadowDemo
- 基于openGL和VC++开发的三维场景,运用shadow volume技术实现场景中物体的动态阴影。-Based on openGL and VC++ to develop three-dimensional scenes, the use of technology shadow volume implementation of the dynamic scene shadow objects.