文件名称:FrostEmu

  • 所属分类:
  • 模拟服务器
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 9.1mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • C**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Private World of Warcraft Emulator, supports 3.0.9
(系统自动生成,下载前可以参看下载内容)

下载文件列表

make_precompiled_header.sh

ChangeLog

set_eolstyle_native.sh

.svn.ignore.global

freebsd_autotools.sh

Makefile.am

extras\spellfailure_extractor\SpellFailure.h

......\......................\spellfailure_extractor.sln

......\......................\spellfailure_extractor.cpp

......\......................\spellfailure_extractor.vcproj

......\Makefile.am

......\map_extractor\dbcfile.h

......\.............\libmpq\explode.cpp

......\.............\......\mpq.cpp

......\.............\......\extract.cpp

......\.............\......\wave.cpp

......\.............\......\huffman.cpp

......\.............\......\common.cpp

......\.............\......\parser.cpp

......\.............\......\common.h

......\.............\......\huffman.h

......\.............\......\wave.h

......\.............\......\zlib.h

......\.............\......\explode.h

......\.............\......\zconf.h

......\.............\......\mpq.h

......\.............\mpq_libmpq.h

......\.............\dbcfile.cpp

......\.............\AD.sln

......\.............\mpq_libmpq.cpp

......\.............\adt.cpp

......\.............\release\zlib_r.lib

......\.............\debug\zlib_d.lib

......\.............\adt.h

......\.............\System.cpp

......\.............\ad.vcproj

......\MPQE\MPQE.sln

......\....\SFmpq.dll

......\....\README

......\....\mpqe.ico

......\....\AssemblyInfo.cs

......\....\mpqe.cs

......\....\SFmpqapi\SFmpqapi.cs

......\....\MPQE.csproj

......\fix_global_propsets.sh

......\SVNRevisionExtractor\RevisionExtractor.sln

......\....................\.................\RevisionExtractor.vcproj

......\....................\.................\RevisionExtractor.c

......\collision\Makefile.am

......\.........\assembler\hashmap.h

......\.........\.........\hashmap.cpp

......\.........\.........\vmap_assembler_vc8.sln

......\.........\.........\vmap_assembler_vc8.vcproj

......\.........\.........\types.h

......\.........\.........\vmap_assembler.cpp

......\.........\.........\crc64.h

......\.........\.........\g3dlite\license.html

......\.........\.........\.......\Vector4.cpp

......\.........\.........\.......\Makefile.am

......\.........\.........\.......\Plane.cpp

......\.........\.........\.......\format.cpp

......\.........\.........\.......\Matrix3.cpp

......\.........\.........\.......\Box.cpp

......\.........\.........\.......\Triangle.cpp

......\.........\.........\.......\Vector3.cpp

......\.........\.........\.......\System.cpp

......\.........\.........\.......\AABox.cpp

......\.........\.........\.......\Crypto.cpp

......\.........\.........\.......\G3D\Plane.h

......\.........\.........\.......\...\Ray.h

......\.........\.........\.......\...\Box.h

......\.........\.........\.......\...\CollisionDetection.h

......\.........\.........\.......\...\RegistryUtil.h

......\.........\.........\.......\...\debug.h

......\.........\.........\.......\...\Vector3.h

......\.........\.........\.......\...\Triangle.h

......\.........\.........\.......\...\Sphere.h

......\.........\.........\.......\...\System.h

......\.........\.........\.......\...\platform.h

......\.........\.........\.......\...\format.h

......\.........\.........\.......\...\Matrix3.h

......\.........\.........\.......\...\Line.h

......\.........\.........\.......\...\Vector4.h

......\.........\.........\.......\...\Vector3.inl

......\.........\.........\.......\...\AABox.h

......\.........\.........\.......\...\Vector2.inl

......\.........\.........\.......\...\g3dmath.h

......\.........\.........\.......\...\Vector3int16.h

......\.........\.........\.......\...\Table.h

......\.........\.........\.......\...\Crypto.h

......\.........\.........\.......\...\Quat.h

......\.........\.........\.......\...\Vector2.h

......\.........\.........\.......\...\CoordinateFrame.h

......\.........\.........\.......\...\g3dmath.inl

......\.........\.........\.......\...\stringutils.h

......\.........\.........\.......\...\Array.h

......\.........\.........\.......\...\Vector2int16.h

......\.........\.........\.......\...\GCamera.h

......\.........\.........\.......\...\Vector4.inl

......\.........\.........\.......\...\Q

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