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[编程文档] Using Tasking to Scale Game Engine Systems
说明:With 6-core machines in the market for some time and 4-core systems becoming mainstream in laptops, you want to give your customers the best experience independant of core count. Tasking allows programs to benefit from s<ericchang> 在 2011-05-26 上传 | 大小:372.07kb | 下载:0
[编程文档] Comparing Shadow Mapping Techniques with Shadow Explorer
说明:The companion article for the "Shadow Explorer" source code.<ericchang> 在 2011-05-27 上传 | 大小:802.32kb | 下载:0
[编程文档] SOA Cloth Simulation with 256-bit Intel Advanced Vector Extensions (Intel AVX)
说明:This article describes a code sample that uses the Intel® Advanced Vector Extensions (Intel® AVX) for computing mesh-based cloth simulation. A structure of arrays (SOA) implementation is used to maximize data parallelism<ericchang> 在 2011-05-27 上传 | 大小:542.42kb | 下载:0
[编程文档] Onloaded Shadows: Moving Shadow Map Generation from the GPU to the CPU
说明:Onloaded Shadows uses WARP to run the shadow map generation asynchronously on the CPU. Testing shows that Onloading Shadow map generation onto the CPU is significantly faster than any comparable GPU technique on machines<ericchang> 在 2011-05-27 上传 | 大小:494.73kb | 下载:0
[行业发展研究] 基于OPC 和Java 的远程监控系统架构研究与设计.pdf
说明:基于OPC 和Java 的远程监控系统架构研究与设计<kapian_86> 在 2011-05-27 上传 | 大小:189.71kb | 下载:1