资源列表
[OpenGL] 020_Stencil_Shadow
说明:The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the v<jepf76> 在 2025-01-24 上传 | 大小:644kb | 下载:0
[OpenGL] 021_MPPL_Shadow
说明:The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the v<jepf76> 在 2025-01-24 上传 | 大小:719kb | 下载:0
[OpenGL] 3DS_Loader
说明:读取3DS文件,并读出顶点坐标以及其他信息-Read 3DS file, and read the vertex coordinates<ljn> 在 2025-01-24 上传 | 大小:3.03mb | 下载:0
[OpenGL] gl2ps-1.3.6
说明:使用opengl生成svg、eps等矢量图,方便打印-opengl Output svg、eps<anlingbin> 在 2025-01-24 上传 | 大小:550kb | 下载:0
[OpenGL] OGRE-message
说明:Ogre消息机制,详细介绍了ogre内部的消息传递,对了解ogre内部的管理很有帮助,对大型程序的消息管理也有借鉴作用-Ogre message mechanism, details of the ogre internal messaging, and helpful to understand the ogre internal management, message management of large programs als<柯灵杰> 在 2025-01-24 上传 | 大小:214kb | 下载:0