资源列表
[OpenGL] 3DDelaunay
说明:用C++和OpenGL实现基于生长法的三角形剖分算法,并把该算法的实现算法应用到地形的显示中去!-using C and OpenGL-based growth method triangulation algorithm, and the realization of this algorithm is applied to the terrain display!<lkl> 在 2008-10-13 上传 | 大小:963.09kb | 下载:4
[OpenGL] 3DDelaunay
说明:用C++和OpenGL实现基于生长法的三角形剖分算法,并把该算法的实现算法应用到地形的显示中去!-using C and OpenGL-based growth method triangulation algorithm, and the realization of this algorithm is applied to the terrain display!<lkl> 在 2025-02-03 上传 | 大小:963kb | 下载:0
[OpenGL] OpenGL_SDK_Guide
说明:业界权威Nv的OpenGL SDK 10的用户手册.-Nv authoritative industry OpenGL SDK 10 of the user s manual.<Malc> 在 2025-02-03 上传 | 大小:963kb | 下载:0
[OpenGL] A02_OpenGL
说明:运用OPENGL在VC环境下编程实现轮胎的3维侧视图,具有很强的立体感-Use OPENGL programming in VC environment to achieve the tire 3-D side view, with strong three-dimensional sense<yepeng> 在 2025-02-03 上传 | 大小:964kb | 下载:0
[OpenGL] MouseRotate
说明:点击物体,可以产生像3DMax那样产生轨迹球,通过点击各个圆并移动鼠标来旋转物体。-Click on objects, can produce as 3DMax produced as a trackball, by clicking on each circle and move the mouse to rotate the object.<Lee> 在 2025-02-03 上传 | 大小:963kb | 下载:0