资源列表
[3D图形编程] D3D9NormalMapping
说明:// This demo implements tangent space normal mapping using a series of Direct3D // High Level Shading Language (HLSL) shaders. A single D3DX Effect file (.fx) // is provided with three techniques that implements norm<dirx4> 在 2024-11-12 上传 | 大小:415kb | 下载:0
[3D图形编程] D3D9ParallaxNormalMapping
说明:// This demo implements tangent space parallax normal mapping with offset // limiting using a series of Direct3D High Level Shading Language (HLSL) // shaders. A single D3DX Effect file (.fx) is provided with three t<dirx4> 在 2024-11-12 上传 | 大小:394kb | 下载:0
[3D图形编程] D3DCamera1
说明:// This the first demo in the Direct3D camera demo series. In this demo we // implement the classic vector based camera. The camera supports 2 modes of // operation: first person camera mode, and flight simulator cam<dirx4> 在 2024-11-12 上传 | 大小:499kb | 下载:0
[3D图形编程] dx9_point_light
说明://Name: dx9_point_light.cpp //Author: Kevin Harris // Last Modified: 02/17/05 //Descr iption: This sample demonstrates how to setup point lighting with //Direct3D. The sample also demonstrates how the tessellati<dirx4> 在 2024-11-12 上传 | 大小:33kb | 下载:0
[3D图形编程] dx9_shadow_volume
说明:// Note: The buildShadowVolume() method contains a data type called MeshVertex, //which is basically hard-coded to work with my sample s teapot mesh. //If you want to use another mesh instead of the teapot, you ll ne<dirx4> 在 2024-11-12 上传 | 大小:97kb | 下载:0
[3D图形编程] HLSLWavingGrassEffect
说明:25/05/2005 : Demo ported to DirectX April SDK 2004 // - Batch Grass Vertex // - Use HLSL Vertex Shader to move grass // // - Grass texture used is a modified version of the ATI Grass Demo -25/05/2005 : Demo por<dirx4> 在 2024-11-12 上传 | 大小:670kb | 下载:0
[3D图形编程] Toon_With_Outlines
说明:该程序是由D3D完成,实现了图形学中的非真实感绘制功能-This code is finished by Driect3D, and it achieves toonMapping with outline.<cy> 在 2024-11-12 上传 | 大小:4.47mb | 下载:0
[3D图形编程] 3DProjectionSRC
说明:3d reconstruction source code image modeling source code<jj> 在 2024-11-12 上传 | 大小:8kb | 下载:0
[3D图形编程] SurfaceConstructor-1.1
说明:从多张图片重建3d物体 从多张图片重建3d物体-image modeling source code image modeling source codeimage modeling source code<jj> 在 2024-11-12 上传 | 大小:340kb | 下载:0
[3D图形编程] 3DGameProgramingAndSrc
说明:3D游戏编程 电子书pdf及源码 杨青著, 该书从头到尾都是使用实际的程序例子来引导读者进行一步一步的深入学习。-3D Game Programming E-book pdf and the source Yang Qing a, The book from start to finish are all examples of the use of practical procedures to guide readers<玉兵> 在 2024-11-12 上传 | 大小:14.04mb | 下载:0