资源列表
[Linux/Unix编程] emu10k1
说明:Definitions for EMU10K1 (SB Live!) chips.<muiniehai> 在 2025-02-01 上传 | 大小:4kb | 下载:0
[Linux/Unix编程] SkTSearch
说明:Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.<yengpouxiu> 在 2025-02-01 上传 | 大小:3kb | 下载:0
[Linux/Unix编程] debugreg
说明:Sets the swizzle to the neutral element for the operation for the bits of writemask which are set, swizzle to identity otherwise.<hondievj> 在 2025-02-01 上传 | 大小:5kb | 下载:0
[Linux/Unix编程] u_dump_defines
说明:Retrieve a ureg for the given source register. Will emit constants, apply swizzling and negation as needed.<gzlqhg> 在 2025-02-01 上传 | 大小:11kb | 下载:0
[Linux/Unix编程] band_nrg
说明:Band Line energy calculations functions.<nercendh> 在 2025-02-01 上传 | 大小:2kb | 下载:0
[Linux/Unix编程] const_mem_fun_ref1
说明:Create i915 pipe_screen.<qrzaby> 在 2025-02-01 上传 | 大小:3kb | 下载:0
[Linux/Unix编程] SampleRotateCircles
说明:Sets the color, depth and stencil clear values used by the CLEAR_RECT and ZONE_INIT primitive types, respectively.<miuhkrue> 在 2025-02-01 上传 | 大小:10kb | 下载:0
[Linux/Unix编程] virtio_config
说明:Note strides are zero, this is ok for buffers, but not for textures 2d & higher at least.<tunbqlf> 在 2025-02-01 上传 | 大小:3kb | 下载:0
[Linux/Unix编程] u_resource
说明:Texture transfer.Explicitly store the offset of each image for each cube face or depth value.<vskiuhao> 在 2025-02-01 上传 | 大小:3kb | 下载:0
[Linux/Unix编程] _wchar_limits
说明:Due to historical reasons, their definition is a bit complex.<kbbbjen> 在 2025-02-01 上传 | 大小:2kb | 下载:0
[Linux/Unix编程] major
说明:Depends on vertex fragment shader state.Determine which fragment program inputs are needed. Setup HW vertex layout below, in the HW-specific attribute order.<knxhxf> 在 2025-02-01 上传 | 大小:4kb | 下载:0
[Linux/Unix编程] SkBlurImage_opts_SSE2
说明:Helper function to spread the components of a 32-bit integer into the lower 8 bits of each 32-bit element of an SSE register.<junhiedang> 在 2025-02-01 上传 | 大小:2kb | 下载:0