资源列表
[DirextX编程] DX10_Source-Part1
说明:Advanced 3D Game Programming with DirectX 10 源代码 第一部分-Advanced 3D Game Programming with DirectX 10 The first part of the source code<zhou yan> 在 2024-12-28 上传 | 大小:9.22mb | 下载:0
[DirextX编程] VC_Particles_Sys
说明:利用Visual C++6.0 + DirectX9实现了粒子系统并封装成类,再加载地球的模型来实现雪花中旋转的地球-Using Visual c++ 6.0+ DirectX9 implements the particle system and encapsulated into class, reload the earth model to achieve the rotation of the earth in the sno<BluesMao> 在 2024-12-28 上传 | 大小:5.44mb | 下载:0
[DirextX编程] move
说明:在环境内显示多个物体,并且能单独移动和整体移动-Display multiple objects in the environment and can move individually and as a whole moves<gongxuewei> 在 2024-12-28 上传 | 大小:3.27mb | 下载:0
[DirextX编程] PixelCollison
说明:d3d 实现的简单像素碰撞检测,用来做2d游戏碰撞-d3d achieve simple pixel collision detection, used to make 2d games crash<小心> 在 2024-12-28 上传 | 大小:3.46mb | 下载:0
[DirextX编程] directdrawCATCH
说明:使用directdraw进行抓图,需要安装SDK-Use directdraw were shots, you need to install the SDK<chenhonghe> 在 2024-12-28 上传 | 大小:9.78mb | 下载:0