资源列表
[DirextX编程] ShadowVolumezFAIL
说明:把微软directx9.0a中阴影zpass改写成阴影zfail,给大家参考-Microsoft directx9.0a in the shadow zpass rewritten shadow zfail, for your reference<yulinqer> 在 2024-11-05 上传 | 大小:4808704 | 下载:0
[DirextX编程] DX10_Source-Part1
说明:Advanced 3D Game Programming with DirectX 10 源代码 第一部分-Advanced 3D Game Programming with DirectX 10 The first part of the source code<zhou yan> 在 2024-11-05 上传 | 大小:9670656 | 下载:0
[DirextX编程] VC_Particles_Sys
说明:利用Visual C++6.0 + DirectX9实现了粒子系统并封装成类,再加载地球的模型来实现雪花中旋转的地球-Using Visual c++ 6.0+ DirectX9 implements the particle system and encapsulated into class, reload the earth model to achieve the rotation of the earth in the sno<BluesMao> 在 2024-11-05 上传 | 大小:5700608 | 下载:0
[DirextX编程] move
说明:在环境内显示多个物体,并且能单独移动和整体移动-Display multiple objects in the environment and can move individually and as a whole moves<gongxuewei> 在 2024-11-05 上传 | 大小:3430400 | 下载:0
[DirextX编程] PixelCollison
说明:d3d 实现的简单像素碰撞检测,用来做2d游戏碰撞-d3d achieve simple pixel collision detection, used to make 2d games crash<小心> 在 2024-11-05 上传 | 大小:3622912 | 下载:0