搜索资源列表
textureanasys
- 图像的纹理分析方法图像的纹理分析应用实例-image texture analysis methods of texture image analysis application
edge_flow_toolbox
- 一种基于 Edge Flow算法 的边缘检测程序 matlab实现 在彩图和灰度图纹理分割方面有很好的效果-based Edge Flow edge detection algorithm to achieve the procedures Matlab the gray level and color pictures texture segmentation as a very good effect
magic_camera
- 彩色图像纹理提取的一种算法,效果还挺好的-color image of a texture extraction algorithm, It's a good result
BeginningOpenGLgameprogramming
- 英文原名:Beginning OpenGL game programming 中文:OpenGL游戏编程 本书分为两部分,首先是OpenGL的基础知识,内容包括OpenGL库函数、WGL简介、图元处理、变换和矩阵、颜色和灯光的渲染以及纹理映射 第二部分内容包括一些OpenGL的高级功能特性,内容涉及OpenGL的功能扩展、高级纹理映射,如何提高性能以及OpenG缓冲区的知识。-English version : Beginni
Accuratelocalizationofbinarizingimagebasedvehiclel
- 基于二值图像的车牌精确定位方法关键词: 车牌定位 二值化 纹理 图像识别-based on binary images plates precise positioning method Keywords : Positioning two plates worth of texture image recognition
lbp_matlab
- 局部二进制模式LBP,介绍了三种不同的LBP算子,用于分析图像的局部纹理特征.-local binary mode LBP, introduced three different LBP operator, Image Analysis for the local texture characteristics.
Imagetextureanalysisapplicationexample
- 呵呵,我做论文的资料,纹理分析应用实例,希望对大家有用喏-Oh, I do papers, texture analysis application examples, we hope to useful salute
FractalTerrain
- 本系统三维地形的模拟,根据地形高度数据,地形纹理数据,天空背景纹理数据,最后经过渲染得到了三维随机地形模拟效果.-the system of three-dimensional terrain modeling, based on terrain height data, topographical texture data, the sky background texture data, finally playing up to
Imagewavelet
- vc下图像处理 小波,傅立叶变换 纹理特征提取-vc under wavelet image processing, Fourier Transform Texture feature extraction
weilevoy_code
- weilevoy算法实现纹理合成,分带与不带加速两个版本-weilevoy texture synthesis algorithm, zoning and non-accelerated version 2
opengl_3ds
- 基于opengl的三维模型(*.3ds)的导入,并对三维模型进行纹理映射。-based on the 3D model opengl (*. 3ds) the introduction, as well as three-dimensional model for texture mapping.
rotationearth
- 本代码利用VTK纹理映射构建了一个虚拟地球仪,可以进行旋转缩放。运行代码必须配置好VTK环境-the code using texture mapping VTK built a virtual globe, zooming and rotating. Operation code must be configured environment VTK
lifangti2
- 三维图形绘制(纹理贴图),非常漂亮,有地球的绘制等-3D graphics rendering (texture mapping), very beautiful, drawing Earth
333333333333
- 模拟雨滴产生水波的过程,池边的纹理和池底的纹理都非常逼真-simulated rain water waves generated by the process, the pool bottom of texture and the texture is very realistic
3D_cloud_simulate
- 三维云场景的模拟 对 现有的多重前向散射光照模型进行了简化和改进-使用纹理映射和234567函数进行加速-3D-scene simulation of the existing multi-light-scattering model to simplify and improve-use texture Ying and the 234,567-function acceleration
Billboard1
- billboard技术和多重纹理应用 地球和月亮,其中月亮是用billboard技术实现-billboard technology and multiple texture application of the Earth and the moon, Moon which is used billboard technology
wenli1
- 使用OPENGL编程的实现图象纹理显示的一个源程序,可以有不同的光照和贴图-use OpenGL Programming image texture of a source revealed, can be in a different light and texture. .
ColorCube
- 利用vc++的MFC文档制作的纹理立方体,内有两种纹理-vc use the MFC document produced by the cube texture, texture, there are two
3Dtexture
- 用VTK与VC++混合编程实现三维纹理的显示-with VTK and VC mixed programming 3D texture display
HairModeling
- 使用纹理混合的三维发型仿真,相信你会有用-mixed use of the three-dimensional texture hairstyle simulation, I believe you will use