搜索资源列表
Nehelessons6-10
- 经典的nehe openGL 教程, lessons 11-15, 包含原代码-Classic nehe openGL tutorial, lessons 11-15, contains the original code
3DCube
- The purpose of this tutorial is to create a 3D cube in OpenGL.
DirectInput
- This tutorial will deal with getting input using Direct Input. All you will need to run and/or compile this tutorial is a keybaord, mouse, DirectX 8.0 or 9.0 and the DirectX 8.0 or 9.0 SDK.
tornado
- vega prime 程序,vp使用中的初级教程中的应用事例 -vega prime procedures, vp in the use of primary Tutorial Application examples
BookCode
- Direct3D入门教程源代码非常合适入门初学者-Direct3D Tutorial Introduction to the source code is very suitable for beginners
Hidden_Markov_model_for_automatic_speech_recogniti
- Hidden_Markov_model_for_automatic_speech_recognition This code implements in C++ a basic left-right hidden Markov model and corresponding Baum-Welch (ML) training algorithm. It is meant as an example of the HMM alg
NeheTutorialcode
- Hehe的教程,所有课程都有,很受用的一个教程,适合初学者使用,例子也很好的。-Hehe curriculum, all courses are popular with a tutorial for beginners to use, for example, is also very good.
lesson09
- Nehe教程第九课,很棒的一个例子,教你如何使用纹理-Nehe Tutorial ninth class, a great example, teach you how to use texture
lesson08
- nehe教程的第八课,不错的例子,教你如何实现动画,以及理解opengl的概念-nehe eight tutorial lessons, good examples, teach you how to achieve animation, as well as understanding the concept of opengl
tangram_6
- 软件框架的利器、TangramMini组件应用教程六:MDI应用一 本代码演示了TangramMini组件在MDI应用程序中的使用。-Software fr a mework tool, TangramMini Component Application Tutorial 6: MDI application code to demonstrate a TangramMini components in MDI applicatio
opencv_cd
- Opencv教程(刘瑞祯著)的各章源代码,去掉了用例的图片和视频~-Opencv Tutorial (LIU Zhen-author) of the various chapters of the source code, removing the use case of pictures and videos ~
vc++exmple
- 《Visual C++6.0程序设计简明教程》例题源程序- Visual C++ 6.0 Programming Concise Guide Example Source Code
Direct3DGameExploitureBaedeker-Beginning.Direct3D.
- Direct3D游戏开发入门教程-Beginning.Direct3D.Game.Programming-Direct3D Game Development Tutorial-Beginning.Direct3D.Game.Programming
Shadows
- This an advanced tutorial. Before you decide to try out shadows, make sure you completely understand the base code, and make sure you are familiar with the stencil buffer. This tutorial was made possible by both Banu Cos
3DLensFlareWithOcclusionTesting
- 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the c
VertexBufferObjects
- When you need raw polygon-pushing power, you can always utilize the optimizations provided by OpenGL. Vertex Arrays are one good way to do that. For even more boost you can use a recent extension to graphics cards called
lag
- 如何使用MATLAB编程,里面有详细的说明,大家可以试试。满好的教程-How to use the MATLAB programming, which is described in detail, we can try. Man good tutorial
Chapter1_1
- 《Visual C++ 6.0实例教程》源代码,值得一看,一共分为几个部分,请大家下载。- Visual C++ 6.0 tutorial examples source code, see, a total is divided into several parts, please download the U.S..
Chapter1_2
- 《Visual C++ 6.0实例教程》源代码,值得一看,一共分为几个部分,请大家下载。- Visual C++ 6.0 tutorial examples source code, see, a total is divided into several parts, please download the U.S..
Chapter2_2
- 《Visual C++ 6.0实例教程》源代码,值得一看,一共分为几个部分,请大家下载。- Visual C++ 6.0 tutorial examples source code, see, a total is divided into several parts, please download the U.S..