搜索资源列表
physx_Box
- Physx的入门示例,方便初学者入门,比SDK中的例子简单-Getting Started Sample Physx
PhysXExample
- 这个源代码是OpenSceneGraph.3.Cookbook中关于OSG与PhysX结合内容的代码实现,运行环境为VS2010-The source code is OpenSceneGraph.3.Cookbook combining content on OSG and PhysX implementations, the operating environment for VS2010
osgPhysX-master
- 这是OSG与PhysX结合使用的源码示例,其中包括了多个在OSG中使用PhysX的小例子。-This is the source code example of using a combination of OSG and PhysX, including multiple use of PhysX in the OSG small example.
test
- 物理运算引擎是一个可伸缩的多平台游戏物理解决方案支持范围广泛的设备,从智能手机到高端多核cpu。而物理运算引擎SDK设计主要是为游戏开发者,也被研究人员,教育工作者,和模拟应用程序的开发人员需要实时性能和健壮的行为。特性包括离散和连续碰撞检测、形状和raycasting清洁工,解决刚体动力学、流体、和粒子,以及车辆和角色控制器。-PhysX is a scalable multi-platform game physics soluti
pxtask
- pxtask - NVIDIA PhysX 3.3.3 release source code for direct GPU for NVidia cards
unity-3D-Game-develope
- unity 3d 游戏开发(pdf),unity ,具有高度优化的图形渲染管道,支持所有主要文件格式,内建NVIDIA PhysX物理引擎,支持Javascr ipt,C#,Boo三种脚本语言-unity 3d
du352
- Including quaternion various calculations, This program has exceeded the performance of other algorithms, Can realize the two-dimensional data clustering.
PhysX_2.7.3_SDK_Core
- Source Development Kit for Ageia PhysX 2.7.3. Good for making physics interactive games and puzzles. 39 Samples included. AGEIA PhysX SDK 2.7.3 was released on 6th September 2007. Ageia, founded in 2002, was a fa