文件名称:CG_
介绍说明--下载内容均来自于网络,请自行研究使用
介绍:
这是一个运行脚本的脚本,可以理解为脚本执行器,脚本本身定义了一套灵活的语法,支持循环跳转等流程特性。
你可以通过写这样的语法来完成游戏里的人物动作。
开始脚本
设置战斗配置(5,1,1,1,4,2)
标记(重复程序)
等待(3000)毫秒
物品大于(11,去卖出)
//首先是去补血
标记(去补血)
人物位置(140,105,ELS去W1)
人物位置(72,123,W2去BX)
人物位置(233,78,E2去BX)
人物位置(162,130,S2去BX)
人物位置(63,79,W1去BX)
人物位置(242,100,E1去BX)
人物位置(141,148,S1去BX)
登出回城
跳转到标记(去补血)
标记(E1去BX)
向东对话
向北对话
标记(S1去BX)
向北对话
标记(W1去BX)
移动到(63,84)
移动到(82,84)
向北过地图(12,42)
......
从旧版本升级而来,更名为《魔力智能助手》,继续基于GPL协议开放源码,
-Descr iption: This is a scr ipt to run the scr ipt, the scr ipt can be understood as the actuator, the scr ipt itself defines a flexible syntax, jumps and other processes to support circular features. You can write this syntax to complete the game' s action figures. Began fighting configuration scr ipt settings (5,1,1,1,4,2) Tags (repeat procedure) Wait (3000) article is greater than ms (11, to sell) // The first is to go to the blood marker (to blood) Character position (140,105, ELS go W1) character position (72,123, W2 to BX) character position (233,78, E2 to BX) character position (162,130, S2 to BX) character position (63,79, W1 to BX) character position ( 242,100, E1 to BX) character position (141,148, S1 to BX) posted a jump back to the city to mark (to blood) markers (E1 to BX) north east dialogue Dialogue mark (S1 to BX) north dialogue tag ( W1 to BX) move to (63,84) to (82,84) to the north over the map (12, 42) to upgrade an older version ...... from, renamed " magic intell
这是一个运行脚本的脚本,可以理解为脚本执行器,脚本本身定义了一套灵活的语法,支持循环跳转等流程特性。
你可以通过写这样的语法来完成游戏里的人物动作。
开始脚本
设置战斗配置(5,1,1,1,4,2)
标记(重复程序)
等待(3000)毫秒
物品大于(11,去卖出)
//首先是去补血
标记(去补血)
人物位置(140,105,ELS去W1)
人物位置(72,123,W2去BX)
人物位置(233,78,E2去BX)
人物位置(162,130,S2去BX)
人物位置(63,79,W1去BX)
人物位置(242,100,E1去BX)
人物位置(141,148,S1去BX)
登出回城
跳转到标记(去补血)
标记(E1去BX)
向东对话
向北对话
标记(S1去BX)
向北对话
标记(W1去BX)
移动到(63,84)
移动到(82,84)
向北过地图(12,42)
......
从旧版本升级而来,更名为《魔力智能助手》,继续基于GPL协议开放源码,
-Descr iption: This is a scr ipt to run the scr ipt, the scr ipt can be understood as the actuator, the scr ipt itself defines a flexible syntax, jumps and other processes to support circular features. You can write this syntax to complete the game' s action figures. Began fighting configuration scr ipt settings (5,1,1,1,4,2) Tags (repeat procedure) Wait (3000) article is greater than ms (11, to sell) // The first is to go to the blood marker (to blood) Character position (140,105, ELS go W1) character position (72,123, W2 to BX) character position (233,78, E2 to BX) character position (162,130, S2 to BX) character position (63,79, W1 to BX) character position ( 242,100, E1 to BX) character position (141,148, S1 to BX) posted a jump back to the city to mark (to blood) markers (E1 to BX) north east dialogue Dialogue mark (S1 to BX) north dialogue tag ( W1 to BX) move to (63,84) to (82,84) to the north over the map (12, 42) to upgrade an older version ...... from, renamed " magic intell
(系统自动生成,下载前可以参看下载内容)
下载文件列表
script
......\images
......\......\ItemManagement.bmp
......\......\TECH.bmp
......\......\Thumbs.db
......\......\不用了.bmp
......\......\买.bmp
......\......\交易.bmp
......\......\位置.bmp
......\......\卖.bmp
......\......\卡时.bmp
......\......\取消.bmp
......\......\否.bmp
......\......\商店.bmp
......\......\地图.bmp
......\......\宠物指令.bmp
......\......\工作状态.bmp
......\......\技能.bmp
......\......\指令.bmp
......\......\是.bmp
......\......\治疗.bmp
......\......\物品.bmp
......\......\玩家指令.bmp
......\......\生命魔力.bmp
......\......\确定.bmp
......\......\等级.bmp
......\......\等级1.bmp
......\......\系统设定.bmp
......\......\职业.bmp
......\......\鉴定失败.bmp
......\......\鉴定成功.bmp
......\......\银行.bmp
......\log
......\...\日志 9-19.ini
......\setting.ini
......\source
......\......\F健康状态.txt
......\......\F多线程功能.txt
......\......\F对话功能.txt
......\......\F对话功能.txt.style
......\......\F战斗功能.txt
......\......\F战斗功能.txt.style
......\......\F指令定义.txt
......\......\F指令定义.txt.style
......\......\F生产系列功能.txt
......\......\F登出功能.txt
......\......\F登出功能.txt.style
......\......\F系统功能.txt
......\......\F系统功能.txt.style
......\......\F设置窗口位置.txt
......\......\F设置窗口位置.txt.style
......\......\F读人物血魔.txt
......\......\F读参数功能.txt
......\......\F读地图坐标.txt
......\......\F读地图坐标.txt.style
......\......\F走动功能.txt
......\......\F走动功能.txt.style
......\......\F采集功能.txt
......\......\F采集功能.txt.style
......\......\F鉴定物品.txt
......\......\T新城卖东西补血.txt
......\......\T狩猎L4.txt
......\......\T狩猎LV1LV3A.txt
......\......\T狩猎LV2LV3B.txt
......\......\魔力智能助手.txt
......\......\魔力智能助手.txt.style
......\stdlib.vbs
......\新功能示例
......\..........\[6.30版新功能]下拉型用户自定义变量.txt
......\..........\[6.50版新功能]后台搜色找色插件教程.txt
......\..........\[6.50版新功能]测试VB插件.txt
......\..........\[6.60版新功能]OnScriptExit子程序.txt
......\..........\[6.60版新功能]OnScriptExit子程序.txt.style
......\..........\[6.60版新功能]自定义设置界面.txt
......\..........\[6.70版新功能]超级模拟键盘鼠标.txt
......\..........\[6.70版新功能]超级模拟键盘鼠标.txt.style
......\..........\后台发送键盘消息.txt
......\..........\演示:查找图形.txt
......\日常应用
......\........\QQ消息发送器.txt
......\........\建立备忘录到桌面上并定时提醒.txt
......\........\按顺序输出数字序列号.txt
......\........\自动刷网页.txt
......\........\自动定时关机.txt
......\........\论坛发脚本的格式自动编排.txt
......\........\输入一个随机内容.txt
......\........\鼠标锁.txt
......\神盾.bmp
......\编译脚本.txt
......\编译脚本.txt.style
......\网络游戏
......\........\区域找图打怪.txt
......\........\区域模糊找色打怪.txt
......\........\方形渐开线搜怪.txt
......\........\渐开线范围找怪.txt
......\........\网游帐号通用输入方法(可防止一些*的手段).txt
......\........\网游通用%补红、补兰脚本.txt
......\........\网络游戏里自动叫卖第二版.txt
......\........\间隔时间自动使用辅助技能脚本.txt
......\........\鼠标右键连点器.txt