文件名称:openrt_v01
介绍说明--下载内容均来自于网络,请自行研究使用
openRT开放源代友的光线追踪代码,希望大家喜欢-openRT open on behalf of Friends of the ray tracing code, hope you like
(系统自动生成,下载前可以参看下载内容)
下载文件列表
build
.....\.DS_Store
__MACOSX
........\build
........\.....\._.DS_Store
build\scene1.txt
__MACOSX\build\._scene1.txt
build\scene2.txt
__MACOSX\build\._scene2.txt
build\scene3.txt
__MACOSX\build\._scene3.txt
compileLinux.sh
__MACOSX\._compileLinux.sh
compileMacOSX.sh
__MACOSX\._compileMacOSX.sh
logo.png
README
__MACOSX\._README
src
...\.DS_Store
__MACOSX\src
........\...\._.DS_Store
src\BufferedImage.cpp
__MACOSX\src\._BufferedImage.cpp
src\BufferedImage.h
__MACOSX\src\._BufferedImage.h
src\engine
...\......\Ray.cpp
__MACOSX\src\engine
........\...\......\._Ray.cpp
src\engine\Ray.h
__MACOSX\src\engine\._Ray.h
src\engine\RayShooter.cpp
__MACOSX\src\engine\._RayShooter.cpp
src\engine\RayShooter.h
__MACOSX\src\engine\._RayShooter.h
src\engine\RayTracing.cpp
__MACOSX\src\engine\._RayTracing.cpp
src\engine\RayTracing.h
__MACOSX\src\engine\._RayTracing.h
src\geometry
...\........\Point3D.cpp
__MACOSX\src\geometry
........\...\........\._Point3D.cpp
src\geometry\Point3D.h
__MACOSX\src\geometry\._Point3D.h
src\geometry\Util.cpp
__MACOSX\src\geometry\._Util.cpp
src\geometry\Util.h
__MACOSX\src\geometry\._Util.h
src\geometry\Vector3D.cpp
__MACOSX\src\geometry\._Vector3D.cpp
src\geometry\Vector3D.h
__MACOSX\src\geometry\._Vector3D.h
src\globais.cpp
__MACOSX\src\._globais.cpp
src\includes.h
__MACOSX\src\._includes.h
src\main.cpp
__MACOSX\src\._main.cpp
src\misc
...\....\.DS_Store
__MACOSX\src\misc
........\...\....\._.DS_Store
src\misc\Parser.cpp
__MACOSX\src\misc\._Parser.cpp
src\misc\Parser.h
__MACOSX\src\misc\._Parser.h
src\objects
...\.......\.DS_Store
__MACOSX\src\objects
........\...\.......\._.DS_Store
src\objects\AbstractObject.cpp
__MACOSX\src\objects\._AbstractObject.cpp
src\objects\AbstractObject.h
__MACOSX\src\objects\._AbstractObject.h
src\objects\Box.cpp
__MACOSX\src\objects\._Box.cpp
src\objects\Box.h
__MACOSX\src\objects\._Box.h
src\objects\Camera.cpp
__MACOSX\src\objects\._Camera.cpp
src\objects\Camera.h
__MACOSX\src\objects\._Camera.h
src\objects\Color.cpp
__MACOSX\src\objects\._Color.cpp
src\objects\Color.h
__MACOSX\src\objects\._Color.h
src\objects\Light.cpp
__MACOSX\src\objects\._Light.cpp
src\objects\Light.h
__MACOSX\src\objects\._Light.h
src\objects\Material.cpp
__MACOSX\src\objects\._Material.cpp
src\objects\Material.h
__MACOSX\src\objects\._Material.h
src\objects\Scene.cpp
__MACOSX\src\objects\._Scene.cpp
src\objects\Scene.h
__MACOSX\src\objects\._Scene.h