文件名称:Microsoft-Research-KinectSDK-Samples
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 241kb
- 下载次数:
- 0次
- 提 供 者:
- c***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Microsoft Research KinectSDK 体感软件工具开发包-Microsoft Research KinectSDK Samples
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Microsoft Research KinectSDK Samples\Audio\AudioCaptureRaw\CPP\AudioCaptureRaw.cpp
....................................\.....\...............\...\AudioCaptureRaw.sln
....................................\.....\...............\...\AudioCaptureRaw.vcxproj
....................................\.....\...............\...\readme.txt
....................................\.....\...............\...\stdafx.cpp
....................................\.....\...............\...\stdafx.h
....................................\.....\...............\...\targetver.h
....................................\.....\...............\...\WASAPICapture.cpp
....................................\.....\...............\...\WASAPICapture.h
....................................\.....\MFAudioFilter\CPP\MFAudioFilter.cpp
....................................\.....\.............\...\MFAudioFilter.sln
....................................\.....\.............\...\MFAudioFilter.vcxproj
....................................\.....\.............\...\Readme.txt
....................................\.....\.icArrayEchoCancellation\CPP\MicArrayEchoCancellation.cpp
....................................\.....\........................\...\MicArrayEchoCancellation.sln
....................................\.....\........................\...\MicArrayEchoCancellation.vcxproj
....................................\.....\........................\...\Readme.txt
....................................\.....\RecordAudio\CS\app.config
....................................\.....\...........\..\Program.cs
....................................\.....\...........\..\...perties\AssemblyInfo.cs
....................................\.....\...........\..\ReadMe.txt
....................................\.....\...........\..\RecordAudio.csproj
....................................\.....\...........\..\RecordAudio.sln
....................................\.....\Speech\CS\app.config
....................................\.....\......\..\bin\Debug\Speech.exe.config
....................................\.....\......\..\...\.....\Speech.vshost.exe
....................................\.....\......\..\...\.....\Speech.vshost.exe.config
....................................\.....\......\..\...\.....\Speech.vshost.exe.manifest
....................................\.....\......\..\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache
....................................\.....\......\..\...\...\.....\Speech.csproj.FileListAbsolute.txt
....................................\.....\......\..\Program.cs
....................................\.....\......\..\...perties\AssemblyInfo.cs
....................................\.....\......\..\ReadMe.txt
....................................\.....\......\..\Speech.csproj
....................................\.....\......\..\Speech.sln
....................................\.....\......\..\Speech.suo
....................................\NUI\ShapeGame\CS\app.config
....................................\...\.........\..\app.xaml
....................................\...\.........\..\app.xaml.cs
....................................\...\.........\..\bin\Debug\ShapeGame.exe.config
....................................\...\.........\..\...\.....\ShapeGame.vshost.exe
....................................\...\.........\..\...\.....\ShapeGame.vshost.exe.config
....................................\...\.........\..\...\.....\ShapeGame.vshost.exe.manifest
....................................\...\.........\..\FallingShapes.cs
....................................\...\.........\..\Hit-2.wav
....................................\...\.........\..\MainWindow.xaml
....................................\...\.........\..\MainWindow.xaml.cs
....................................\...\.........\..\obj\x86\Debug\App.g.i.cs
....................................\...\.........\..\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
....................................\...\.........\..\...\...\.....\MainWindow.g.i.cs
....................................\...\.........\..\...\...\.....\ShapeGame.csproj.FileListAbsolute.txt
.....
....................................\.....\...............\...\AudioCaptureRaw.sln
....................................\.....\...............\...\AudioCaptureRaw.vcxproj
....................................\.....\...............\...\readme.txt
....................................\.....\...............\...\stdafx.cpp
....................................\.....\...............\...\stdafx.h
....................................\.....\...............\...\targetver.h
....................................\.....\...............\...\WASAPICapture.cpp
....................................\.....\...............\...\WASAPICapture.h
....................................\.....\MFAudioFilter\CPP\MFAudioFilter.cpp
....................................\.....\.............\...\MFAudioFilter.sln
....................................\.....\.............\...\MFAudioFilter.vcxproj
....................................\.....\.............\...\Readme.txt
....................................\.....\.icArrayEchoCancellation\CPP\MicArrayEchoCancellation.cpp
....................................\.....\........................\...\MicArrayEchoCancellation.sln
....................................\.....\........................\...\MicArrayEchoCancellation.vcxproj
....................................\.....\........................\...\Readme.txt
....................................\.....\RecordAudio\CS\app.config
....................................\.....\...........\..\Program.cs
....................................\.....\...........\..\...perties\AssemblyInfo.cs
....................................\.....\...........\..\ReadMe.txt
....................................\.....\...........\..\RecordAudio.csproj
....................................\.....\...........\..\RecordAudio.sln
....................................\.....\Speech\CS\app.config
....................................\.....\......\..\bin\Debug\Speech.exe.config
....................................\.....\......\..\...\.....\Speech.vshost.exe
....................................\.....\......\..\...\.....\Speech.vshost.exe.config
....................................\.....\......\..\...\.....\Speech.vshost.exe.manifest
....................................\.....\......\..\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache
....................................\.....\......\..\...\...\.....\Speech.csproj.FileListAbsolute.txt
....................................\.....\......\..\Program.cs
....................................\.....\......\..\...perties\AssemblyInfo.cs
....................................\.....\......\..\ReadMe.txt
....................................\.....\......\..\Speech.csproj
....................................\.....\......\..\Speech.sln
....................................\.....\......\..\Speech.suo
....................................\NUI\ShapeGame\CS\app.config
....................................\...\.........\..\app.xaml
....................................\...\.........\..\app.xaml.cs
....................................\...\.........\..\bin\Debug\ShapeGame.exe.config
....................................\...\.........\..\...\.....\ShapeGame.vshost.exe
....................................\...\.........\..\...\.....\ShapeGame.vshost.exe.config
....................................\...\.........\..\...\.....\ShapeGame.vshost.exe.manifest
....................................\...\.........\..\FallingShapes.cs
....................................\...\.........\..\Hit-2.wav
....................................\...\.........\..\MainWindow.xaml
....................................\...\.........\..\MainWindow.xaml.cs
....................................\...\.........\..\obj\x86\Debug\App.g.i.cs
....................................\...\.........\..\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
....................................\...\.........\..\...\...\.....\MainWindow.g.i.cs
....................................\...\.........\..\...\...\.....\ShapeGame.csproj.FileListAbsolute.txt
.....