文件名称:MFC-based-method-of-circle-
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这是一个基于C++MFC的圆的画法,包含opengl程序部分-This is a C++ MFC-based round of painting, including some opengl program
(系统自动生成,下载前可以参看下载内容)
下载文件列表
基于MFC的圆的方法\Debug
.................\.....\APPMODUL.obj
.................\.....\DLGDATA.obj
.................\.....\FixedSplitter.obj
.................\.....\MainFrm.obj
.................\.....\Right.obj
.................\.....\Splash.obj
.................\.....\StdAfx.obj
.................\.....\three.exe
.................\.....\three.ilk
.................\.....\three.obj
.................\.....\three.pch
.................\.....\three.pdb
.................\.....\three.res
.................\.....\threeDoc.obj
.................\.....\threeView.obj
.................\.....\vc60.idb
.................\.....\vc60.pdb
.................\FixedSplitter.cpp
.................\FixedSplitter.h
.................\MainFrm.cpp
.................\MainFrm.h
.................\ReadMe.txt
.................\res
.................\...\three.ico
.................\...\three.rc2
.................\...\threeDoc.ico
.................\...\Thumbs.db
.................\...\Toolbar.bmp
.................\resource.h
.................\Right.cpp
.................\Right.h
.................\Splash.cpp
.................\Splash.h
.................\Splsh16.bmp
.................\StdAfx.cpp
.................\StdAfx.h
.................\three.aps
.................\three.clw
.................\three.cpp
.................\three.dsp
.................\three.dsw
.................\three.h
.................\three.ncb
.................\three.opt
.................\three.plg
.................\three.rc
.................\threeDoc.cpp
.................\threeDoc.h
.................\threeView.cpp
.................\threeView.h
.................\.....\APPMODUL.obj
.................\.....\DLGDATA.obj
.................\.....\FixedSplitter.obj
.................\.....\MainFrm.obj
.................\.....\Right.obj
.................\.....\Splash.obj
.................\.....\StdAfx.obj
.................\.....\three.exe
.................\.....\three.ilk
.................\.....\three.obj
.................\.....\three.pch
.................\.....\three.pdb
.................\.....\three.res
.................\.....\threeDoc.obj
.................\.....\threeView.obj
.................\.....\vc60.idb
.................\.....\vc60.pdb
.................\FixedSplitter.cpp
.................\FixedSplitter.h
.................\MainFrm.cpp
.................\MainFrm.h
.................\ReadMe.txt
.................\res
.................\...\three.ico
.................\...\three.rc2
.................\...\threeDoc.ico
.................\...\Thumbs.db
.................\...\Toolbar.bmp
.................\resource.h
.................\Right.cpp
.................\Right.h
.................\Splash.cpp
.................\Splash.h
.................\Splsh16.bmp
.................\StdAfx.cpp
.................\StdAfx.h
.................\three.aps
.................\three.clw
.................\three.cpp
.................\three.dsp
.................\three.dsw
.................\three.h
.................\three.ncb
.................\three.opt
.................\three.plg
.................\three.rc
.................\threeDoc.cpp
.................\threeDoc.h
.................\threeView.cpp
.................\threeView.h